Wednesday, 7 December 2011

Making Use of the Store Kit Framework For iPhone Development

The Store Kit is among one of the recent framework in the firmware 3.0. This framework can be quite helpful in getting the latest model in iPhone development. For instance, iPhone developers could create a good subscription magazine application where one could ask for monthly payment, periodic or yearly basis depending on the user's choice. Also you can market additional levels to broaden your game experience; it just depends on your choice.

The major procedures iPhone developers could use in this framework as follows:

    * In the iTunes Connect Portal, you Create "In App Purchase Test User"
    * Within the application iPhone development can develop the store
    * At the Developer Portal you create the App ID as well as activate in-App purchase for that
    * Create a new Application through the Connect Portal in iTunes as well as registering the it for this Application.

1. Creating "In Application Purchase Test User" in the iTunes Connect Portal

Here you need to go to the offshore iPhone development iTunes Connect Portal, and then click at the available option "Manager User". Immediately you're there, the next thing you should do is to select the "In App Purchase Test User" choice and then add a recent User. The email they will demand will be different from the iTunes Connect mail of yours; this could be dummy mail.

Here's the pattern: Click on iTunes Connect followed by Manage User and then add new user under the tab called App Purchase Test User

2. Creating the App ID at Developer Program Portal as well as activating the in-App purchase for this

Log onto the Developer Program Portal (you can get at developer.apple.com) and choose the "App IDs" part. The subsequent step would be to create a fresh App ID. You can do this by selecting at your top right button the "New App ID". It is recommended at the bundle identifier to make use of a string in this fashion, "com.yourcompany.appname".

Here's the pattern: iPhone developers have to click on Developer Program Portal, access App IDs and then create New App ID.

3. Creating a new App at the iTunes Connect Portal as well as registering it for application

Here you would create the app at the iTunes Connect for iPhone application development. Once again you will have to go to the iTunes Connect Portal, choose the "manage your applications". At the left top you will see the option "add new application" icon. Go ahead and click and then follow the subsequent steps. Then on the pricing step, it is very imperative you choose a payment application (this is not free), because the application procurement are only obtainable on this type of Application.

Here's the pattern: iTunes Connect - Manage your Applications - Add new Application

Immediately the Application has been created, one could view it at the "Manage your applications". For you to put in In-app purchase, you would have to choose the icon "Manage in-app purchase". You could create your application purchases in this page by making use of your top left button that says "Create New".

Here's the pattern: iTunes Connect - Manage your Applications - Manage in-app purchase.

Please note that if your app is free, you won't see this selection

4. Developing the store in the App.

Here is the last step to make use of store kit. Firstly, it is very imperative to choose the Outsource iPhone development application store model. This depends on how much items your store present as well as how frequently you keep adding new item. You may decide to make use of one of the two basic models, which are the downloadable or self-contained content. In this article, the self-content was made use of.

Monday, 28 November 2011

Tips for Creating Highly Engaging iPhone Apps Development And iPhone Game Development

There is no way in the world that iPhone apps development can succeed if they are not engaging enough. The 'engagement value' of a particular app is determined by the process of iphone app design and iphone application development as well as iPhone game development. If it is not a product of clear thinking, it will end up a failure and results in an iPhone app that won't be engaging enough.

Here are a few tips that can help create iPhone apps that are not only engaging, but also very effective.

1. Design to capture attention:

All mobile apps, whether they are for the iPhone, BlackBerry or any other device are never used in a picture perfect environment. There are always distractions that fight for the attention of the mobile users. So, the interactive nature of the app must be designed accordingly. You can't design the app by keeping a certain location, situation, or environment in mind. It needs to be designed by keeping the distractions in mind. Its visuals must be such that they immediately grab the attention of target users. The funny thing is that in most cases, mobile apps are used to provide a distraction. So, your design must be able to "distract" a user for a sufficient period of time.

2. Design Mental Consistency:

The iPhone has a smaller screen size. So, you can't expect mobile app users to be able to view and use a particular mobile app, the way they use an app on a desktop or a laptop. The smaller screen size demands a certain consistency in the app infrastructure, especially, when it comes to its animation, gameplay and a coherent topology in general. This helps you offer users a consistent mental model, which is both effective, easy to understand and one whose use can be optimized.

3. Design for your Target:

Do you know who your people are, meaning do you know your target audience? This means that you need to do a whole lot more than just identify a target audience. You need to know what your target audience wants. This is not as easy as you think. But, if you are able to clearly identify their needs and demands and the levels of engagement that they require from their iPhone apps, you will be able to give them an enriching app with very high levels of user engagement. Your app needs to be able to integrate certain features that hold your audience captive. This isn't possible if you don't know who your people are.

4. Your app must get stuff done:

Whether iPhone apps or BlackBerry apps or some other apps, they must be able get work done. They must be able to achieve their pre-determined purpose and ensure that they meet all client requirements to the letter. When it comes to mobile apps, what people are keen on, more than anything else, is to get their work done quickly and in a manner that is fun and engaging. For this to happen, your app should be so easy to use that users are able to operate it without any instructions at all. This also improves the engagement quotient of the app.