Monday, 9 January 2012

iPhone Application Development How to Dig Out A Genuine iPhone Developer

Ever since iPhone hit the scenes, the world's never been the same. Working its charm to the hilt, Apple iPhone went from being the talk of the town to world's most preferred gadget. No wonder, it swung the world into a tizzy but on the other hand also opened a big window for iPhone developers to wheel and deal.

Developing an iPhone app seems pretty easy when it's a brilliant idea in the head, but reality hits when you go looking for iPhone Application Development. Picking an iPhone developer is no mean task, with hundreds of thousands of iPhone Development Companies circling the markets. So, where do you start?
Get down to the basics. Take a call on your iPhone application requirements. A business app, so to speak, requires superior data-organization and processing capabilities, and can do with minimal graphics. Travel or weather apps are more extensive and need technical integration with GPS, location finders etc. along with interactive UIs (user interface).  Map your app inside-out before picking any iPhone development company.

The old 'horses for courses' strategy fits iPhone Application Development perfectly. Before tasking your app to an iPhone developer, it's worth your money to have a rundown of the developer's experience. How many apps have they built? Of those, how many actually map your app? If say you want an entertainment app to be done, check on how many such apps your iPhone developer's turned out?  If they have numbers to show, earmark the iPhone development company with a positive.

Apple loves crediting developers of import. If an iPhone developer comes with Apple Accreditation, it's a sign to bank on.Experience is a key import to iPhone development.  A well-versed developer who's been around for a while will have a better handle on creating versatile iPhone apps. Remember, developing an iPhone app isn't a mug's game and no one knows the stakes better than you.

There are a few checks to perform before signing anyone for your iPhone development. For one, scrape out the developer's track record. Ask for work-samples; validate on Apple Store.  Track client feedbacks; don't hang back from even contacting a few. In the end, form your own synopsis to pick the most worthy iPhone Development Company.

iPhone Development is as much about post-sales support as developmental finesse. At some point after its release, your iPhone app will need to be fine-tuned for updates, bugs, and other issues. It is in your best interests that your iPhone developer sticks around to fix post-sales issues.

Therefore, it's a serious need to care about what support your developer offers. Best to have it put down in the Terms of Agreement. It'll push your developer to deliver on promise.

Sunday, 8 January 2012

Development scenario and challenges in the iPhone Game Development and iPad Game Development Part -1


We have talked about different types of game development done for iPhone and iPad and also compared it in various forms with Android Game Development, but the most important part to be discussed is what developers think and challenges they face while doing iPhone Game Development and iPad Game Development. What you will find in this, is basic information for the beginners and what developers face while starting iPhone Game Development or iPad Game Development. 

Game Development is something not what everyone can do or neither everyone is interested to face the challenges which it incorporates. The biggest of the challenge is leaving your normal development work and being ready for some out of the box logical thinking and implementation. Though Apple has provided good development environment, but it still lacks the most important elements like physics engine or adding or calling out of sprites and related animations. So, you need to be prepared to use any third party API or engine. Now you all know that Xcode has some limitations when it comes to iPhone Game Development or iPad Game Development, though the platform for the development or you can say the SDK which use is the same for development for both the devices technically, it is still a different ball game.

iPad Game Development can include reach graphics and more detail about the surroundings, where user can see minute details of the world around the characters. In iPhone Game Development however it is not that important as you have to make user to focus more on the character and has less place to showoff your graphics. As far as the development or programming is concerned, you can develop a game and produce it as universal app but there are still some important additions need to be made like adding out graphics related to iPad screen size and also optimizing it. Most of the developers I met has one point which they made was common and that is why Apple has not given more advance functionalities or features specifically for the game development? Even though the apps which are on App store so far, almost 40% of them are games.

As I move forward more in detail with the challenges developer face in iPhone Game Development and iPad Game Development, I will provide some inputs from the developers I have talked with and what they think about the Apple's role and also what they feel about the third party SDK like Coco2D or Unity etc.